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['regularly check your inbox for new invitations get requests that someone wants to be friends with you meet new people create positive social connections inside and even outside our global city building game \n', 'none of the authors or contributors in any way whatsoever can be responsible for your use of the information contained in or linked from this website kindly take the necessary steps to verify whatever information you get from this \n', 'if buildit s core loop seems suspiciously familiar it s because the game liberally borrows best practices from the builder genre s best games most notably hay day the goal of both loops is the same converting time into currency and comparing the games core loop steps against each other reveals a one to one mapping factories serve the same purpose as hay day s crop plots while commercial buildings stand in for hay day s mix of animals and crafting stations residential buildings are buildit s version of hay day s order board sinking materials and generating coins and like in hay day the player must reinvest that hard earned currency in manufacturing capacity in order to continue to grow and progress \n']['regularly check your inbox for new invitations get requests that someone wants to be friends with you meet new people create positive social connections inside and even outside our global city building game \n', 'none of the authors or contributors in any way whatsoever can be responsible for your use of the information contained in or linked from this website kindly take the necessary steps to verify whatever information you get from this \n', 'if buildit s core loop seems suspiciously familiar it s because the game liberally borrows best practices from the builder genre s best games most notably hay day the goal of both loops is the same converting time into currency and comparing the games core loop steps against each other reveals a one to one mapping factories serve the same purpose as hay day s crop plots while commercial buildings stand in for hay day s mix of animals and crafting stations residential buildings are buildit s version of hay day s order board sinking materials and generating coins and like in hay day the player must reinvest that hard earned currency in manufacturing capacity in order to continue to grow and progress \n'] Easy Working*free SimCity BuildIt Simoleons SimCas Easy Working*free SimCity BuildIt Simoleons SimCash